SyB3R - Synthetic Benchmark for 3D Reconstruction
Generating own image sequences using SyB3R

SyB3R comes with a small set of 3D models, image data, and ground truth. These dataset have been generated to illustrate the potential use of SyB3R and are not meant for a rigorous evaluation of any part of the 3D reconstruction pipeline. Nevertheless, the 3D models contain several challenging aspects (such as reflective or homogeneous surfaces, areas of low texture, self-occlusion, etc.) while the rendered images are deteriorated with realistic noise, camera motion blur, depth of field, etc.

You can use these models and images in order to run tests of your 3D reconstruction pipeline. This section describes how to generate own image sequences and reference data in case, you prefer to use your own benchmarks. if its cool, share it, eg. send it to use so we can upload it to SyB3R webpage

Digital 3D Models

Create scene in Blender

Load model in blender

Open blender, file, open, select path of the model file
important short cuts: 
select item: right click
apply action: left click
move item: g
rotate item: r
change views: axis-aligned view (7,1,3), gradual change (8,4,2)
change viewport shading: click button at the bottom of viewer <add image>

Add camera(s)

add, camera
rotation and translation as above
change to camera view: 0

Load script in blender

file --> user preferences --> addons --> install from file
select SyB3R/blenderUtils/Syb3rBlenderTools.py
select category: ``Syb3r'', activate addon
if permanent is wanted: save user settings

Init scene

file –> initizes scene for blender

Set cam resolution

add recommendated settings

Animate cam (if wanted)

add recommendated settings

Set render Properties

add recommendated settings

Rendering

save scene in blender
file --> save as

Start script generator

how?

Start script

Syb3r/build/executables/SynthesizeDataset/synthesizeDataset
Usage: ./synthesizeDataset --filename renderScript.py --outputDir /path/to/output/directory/ [--camera cameraLeft] [--camera cameraRight] [--GPU] [--preRenderHook preRenderHookScript.py]